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Skill Levels Page Update: Energy Calculator & Recipe Profit Guide
The Skill Levels page got a major update with an Energy Recovery Calculator and recipe profit analysis. Learn how to calculate crafts needed, wine bottles for energy, and true net profit after all costs.
Open the Pixels Database app →What is the Skill Levels Page?
Leveling a crafting skill in Pixels often takes hundreds or thousands of crafts, consuming huge amounts of energy and materials. Without planning, you may run out of materials mid-run or finish a grind only to realize you were losing money. The Skill Levels page is your leveling command center.
After this update, it not only calculates how many crafts you need, but also integrates market prices, material costs, energy consumption, and wine supply — so you can see the full profit-and-loss of your entire leveling path before you start.
Step 1: Enter Remaining XP, Get Craft Count
Open the Skill Levels page and click a skill. Enter how much XP you need until your next level (find this in-game). The system lists all your favorited recipes for that skill and calculates exactly how many crafts each one needs.
For example: 62,800 XP remaining, recipe gives 983 XP per craft → 64 crafts needed. Favorite your target recipes in the Recipe Library first so they appear here.
The Energy Recovery Calculator
Crafting consumes energy, which you restore with edibles (especially wines). The new Energy Recovery Calculator quantifies this energy cost.
Tap the "🍷 Energy Calculator" button to see a grid of all energy-restoring wines and foods, each showing energy-per-serving and market price, sorted by restoration amount. Pick one as your supply source — it's saved (persists across refreshes) and its name is click-to-copy for easy market search.
Reading the Income Statement
With an energy source selected and target XP entered, each recipe shows an income statement: Sell (revenue), Material (cost, shown in red with a minus sign), Wine (bottles needed and cost to fuel all the crafts), and a bold Net at the bottom.
The logic: Net = Sell − Material − Wine. Green means leveling still earns money; red means it costs you. Importantly, energy now includes intermediate crafted components — making a Sawstump Wheel also requires crafting Irontite Bars, Dowels, and Planks, all of which consume energy and are counted.
Jump to the Tech Tree
Click any recipe card to jump to its Tech Tree, with the Target Quantity automatically set to your calculated craft count. After reviewing, hit "Back" to return to your skill panel — your XP and energy source are preserved.
Complete Workflow & Tips
Workflow: ① Favorite efficient recipes in the Recipe Library. ② Pick a cost-effective wine in the Energy Calculator. ③ Open the skill, enter remaining XP. ④ Compare income statements, pick recipes with positive net and reasonable bottle counts. ⑤ Jump to the Tech Tree to confirm total materials.
Tips: prefer recipes with positive net AND high XP efficiency. If all nets are negative, the skill is currently expensive to level — switch recipes or wait for price shifts. Prices refresh every 5 minutes, so check the latest before committing.
技能等級頁全新升級:體力恢復計算機與配方損益完整教學
技能等級頁這次大改版,新增「體力恢復計算機」與配方損益分析。本文教你如何用它算出升級要刷幾次、要喝幾瓶酒補體力、扣掉所有成本後到底賺不賺,讓你的升級決策有完整數據依據。
技能等級頁是什麼?升級規劃的核心工具
在 Pixels Online 裡,升級一個製作技能往往需要刷上百次甚至上千次配方,過程中會大量消耗能量(體力)與材料。如果沒有事先規劃,常常會發生「做到一半才發現材料不夠」或者「刷完一輪才驚覺根本在虧錢」的窘境。技能等級頁就是為了解決這個問題而設計的升級規劃中心。
這次改版後,技能等級頁不只能算出「升級還要刷幾次」,更整合了市場價格、材料成本、體力消耗與酒類補給,讓你在動手刷等之前,就能清楚看到整條升級路線的完整損益。簡單說,它把「升級要花多少、能賺多少」這件事,從憑感覺變成有數據可依。
第一步:輸入剩餘 XP,算出製作次數
打開技能等級頁,你會看到 7 個技能的圖示格。點擊任一個技能,會彈出該技能的面板。最上方的輸入框讓你填入「距離升級還差多少 XP」——這個數字可以在遊戲內的技能介面查到。
輸入後,系統會自動列出你在該技能下所有收藏的配方,並為每個配方計算「需要製作幾次才能達成目標」。例如你還差 62,800 XP,而某配方每次給 983 XP,系統就會顯示需要製作 64 次。這個次數是後續所有計算的基礎,也是你進遊戲前要準備多少材料的依據。
提醒:要先在配方庫把你打算刷的配方按愛心收藏,它們才會出現在這裡。建議每次開始衝一個新技能時,第一步就是把高 XP、材料好取得的配方加入收藏。
體力恢復計算機:選擇你的補體力來源
刷配方會消耗能量,能量耗盡就得靠食用物(特別是酒類)來恢復。這次新增的「體力恢復計算機」就是用來把這筆「體力成本」量化的工具。
點擊技能等級頁最上方的「🍷 體力恢復計算機」按鈕,會跳出一個網格,列出遊戲中所有能恢復體力的酒類與食物,每一格顯示「每瓶恢復多少體力」與「市場售價」,並依恢復量由高到低排序。你只要點選一個當作你的補給來源,它就會被記住(重整頁面也保留)。
選好之後,這個酒的資訊會顯示在入口按鈕上,而且名稱可以直接點擊複製,方便你到市場搜尋購買。選定的補給來源會自動套用到所有技能的配方計算中。
看懂收支表:售價、材料、酒錢、淨利
選好體力來源並輸入目標 XP 後,每個收藏配方下方會出現一張「收支表」,由上到下清楚呈現整條損益:售價(賣成品的總收入)、材料(底層原料採購成本,以紅色負號表示)、酒(補滿這些製作所需體力要喝幾瓶、花多少錢)、最後是粗體的「淨利」。
這張表的計算邏輯是:淨利 = 售價 − 材料成本 − 酒錢。換句話說,它已經把「賣成品賺的錢」扣掉「買材料的錢」再扣掉「補體力的酒錢」,呈現的是你刷這個配方升級時,扣除所有成本後口袋真正進帳多少。淨利是綠色代表升級還能賺、紅色代表升級會倒貼。
特別要注意的是,體力計算已經包含中間加工元件。例如做一個 Sawstump Wheel 不只要做輪子本身,還要先做 Irontite Bar、Sawstump Dowel、Sawstump Plank,這些中間製作也都會消耗體力,全部都算進去了,所以瓶數會比只算成品更貼近實際。
一鍵跳到科技樹查看完整材料
當你在技能等級頁看中某個配方,想進一步了解它完整的材料層次時,直接點擊那個配方格,就會跳轉到該配方的科技樹頁面。而且很貼心的是,科技樹的「目標產量」會自動套用剛剛算好的升級次數——例如你要刷 64 次,科技樹一打開就直接以 64 次計算所有材料總量與成本。
看完科技樹後,按右下角的「返回」按鈕,就會自動回到你原本的技能面板,剛剛輸入的 XP 和選好的體力來源都還在,不用重新設定。這個雙向導航讓「規劃次數 → 查材料 → 回來繼續規劃」的流程一氣呵成。
完整使用流程與實戰建議
完整的使用流程是這樣:① 在配方庫把目標技能的高效配方收藏起來;② 開啟「體力恢復計算機」選一個划算的補體力酒類;③ 進入該技能面板,輸入剩餘 XP;④ 比較各配方的收支表,挑淨利為正、瓶數合理的配方;⑤ 點該配方跳科技樹,確認材料總量後備齊。
實戰上有幾個建議:優先選「淨利為正且 XP 效率高」的配方,這樣升級的同時還能賺錢;如果所有配方淨利都是負的,代表這個技能目前升級成本偏高,可以考慮換低消耗的配方或等市場價格波動再刷。市場價格每 5 分鐘更新,建議刷之前先確認最新數據,避免照著過時的價格做決定。善用這套工具,你的每一次製作都會有明確目標與完整的成本意識。
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